In case of EVE Online, you could link your steam and EVE accounts. I hope ANet goes that way as well, so that existing players can link steam accounts to GW2 accounts and it doesn't matter where you log from. And for steam purchases, you just need some API action on the backend, ANet could do it if they wanted to. 1.
what DID make a huge difference was buying 2 exotic earrings, 2 exotic rings, and exotic amulet and backpieces. right now there are probably empty slots there because the base game's quest doesn't hand it to you. go to the trading post and click on the Filter gear icon, then select the accessories tab and filter for the stats you want at lvl 80.
Similarly, if your group is low damage then that means longer fights and condi builds can pull ahead easier. Power is a "win harder' damage type. Condi is a "lose less" damage type. Depends on the content. In open world and most fractals, power is better because things die too quickly for condi to be as effective. Posted May 22, 2023. Hello, I've been wondering if the team is either working on drastic changes to the GW2 Engine or about to work on Guild Wars 3. I heard there will be graphical updates in GW2, yet I wish to know if they'll only be minor/a filler to pass waiting time till their next game. More transparency is desired.
The original Guild Wars, a fantasy MMO set in the world of Tyria, was released by NCSoft in 2005. It was overtaken by a sequel, Guild Wars 2, in 2012. Guild Wars 1 never died, but it fell off the
NPC vendor prices changed depending on buy/sell rates of players. PvP wins used to give favour of the gods that would affect the world. You couldn't jump or swim. Dying armour cost tons of money. Getting new elite skills required capturing them from bosses. There is really nothing but the lore that is similar between 1 and 2.
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guild wars 1 vs 2